The Regulator Character creation sheet
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The Regulator Character creation sheet
Caleb Denico Aka “The Regulator”
Age:25
Gender:M
Race:white
Occupation: Ex-bandit
Companion: a German Shepard named lynard
lynard look
Regulator without armor
Special Abilities:
Cold as Ice – This character cannot suffer mental penalty but also cannot receive any bonuses from friendship.
Pistol whip- a modifier of +1 to melee if using pistol
Seasoned proficiency-+2 to pistols and rifle combat
Stats: Conditional Stats:
Hit Points: 10
Defense Points: 7/50%
Strength 10 Nutrition: Healthy
Intelligence 12 Weight: 22/25
Dexterity 14 Sanity: Fully Sane
Agility 7 Attack Value: +15
Charisma 12 Attack Damage: 15
Skills
------
Combative Gathering
1 Un-Armed Combat 1 rummaging
0 Melee Weapon Combat 0 Prospecting
3 Pistol Weapon Combat 0 Harvesting
3 Rifle Weapon Combat 3 Animal handling
0 Machine Gun Weapon Combat 2 Hunting
0 Explosive Weapon Combat
Crafting
1 Cooking Social
0 Drugs 2 Bartering
0 Sowing 2 Swooning
2 Electronics 2 Persuasion
0 Heavy Machines 2 Trickery
0 Explosives 2 Face Reading
0 Melee Weapons 0 Leadership
1 Guns 0 Camaraderie
1 Survival Gear
0 Smelting
Physiological
1 Clear Mind
2 Aptitude
2 Keen Eye
2 Scouting
2 Reflex
1 Natural Resistance
3 Illusive
1 Willpower
2 Instinct
Age:25
Gender:M
Race:white
Occupation: Ex-bandit
Companion: a German Shepard named lynard
lynard look
Regulator without armor
Special Abilities:
Cold as Ice – This character cannot suffer mental penalty but also cannot receive any bonuses from friendship.
Pistol whip- a modifier of +1 to melee if using pistol
Seasoned proficiency-+2 to pistols and rifle combat
Stats: Conditional Stats:
Hit Points: 10
Defense Points: 7/50%
Strength 10 Nutrition: Healthy
Intelligence 12 Weight: 22/25
Dexterity 14 Sanity: Fully Sane
Agility 7 Attack Value: +15
Charisma 12 Attack Damage: 15
Skills
------
Combative Gathering
1 Un-Armed Combat 1 rummaging
0 Melee Weapon Combat 0 Prospecting
3 Pistol Weapon Combat 0 Harvesting
3 Rifle Weapon Combat 3 Animal handling
0 Machine Gun Weapon Combat 2 Hunting
0 Explosive Weapon Combat
Crafting
1 Cooking Social
0 Drugs 2 Bartering
0 Sowing 2 Swooning
2 Electronics 2 Persuasion
0 Heavy Machines 2 Trickery
0 Explosives 2 Face Reading
0 Melee Weapons 0 Leadership
1 Guns 0 Camaraderie
1 Survival Gear
0 Smelting
Physiological
1 Clear Mind
2 Aptitude
2 Keen Eye
2 Scouting
2 Reflex
1 Natural Resistance
3 Illusive
1 Willpower
2 Instinct
- Gear:
-A black ratted cowboy hat,
Condition: Good, 1 Weight Point, +1 roll against heat fatigue
-a high tech mask with built in scopes and trackers with one side a dull metal on the other have a black metal with an eye part that glows red, also has a built in headset
Condition: Good, 2 Weight Points, +2 roll to Attack Value, Initiative, and +25% Armor to head.
-a light gray lightly armored suit with a long light light black duster black high steel-toed boots and thick black gloves with built in metal plates
Condition: Good, 5 Weight Points, 50% Armor
-1 weathered 10mm pistols
Condition: Worn, 3 Weight Points, 7 Attack Damage, - 1 10mm bullet each attack, 15 rounds before reload.
x 20 10mm rounds
Ammo, 1 Weight Point
- a worn DSR-1 sniper rifle .308
Condition: Worn, 6 Weight Points, 15 Attack Damage, -1 .308 bullet each attack, 1 round before reload.
x 12 .308 rounds
Ammo, 1 Weight Point
-A large hunters bag
Condition: Good, +7 Weight Points
-weapon straps and holsters
Condition: Good, +3 Weight Points
-A Dagger
Condition: Good, 1 Weight Points, 5 Attack Damage
-A simple zippo black lighter
Condition: Good, 1 Weight Point
-Harmonica
Condition: Good, 1 Weight Point
Andris Greatwing- Posts : 252
Join date : 2011-11-09
Age : 29
Location : Temple, TX
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